A mobile terminal and controlling method thereof are disclosed, by which transparency and output location of a video can be automatically adjusted. In performing multitasking for processing an additional task while playing a video, the present invention includes displaying a play window for outputting the video by overlaying the play window on a task window for processing the additional task, receiving a user input for scrolling the task window, and automatically adjusting at least one of a transparency of the play window and a display location of the play window while scrolling the task window in response to the user input.
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1. A mobile terminal comprising: a display unit; and a processor configured to: play a video in a play window on the display unit; in response to reception of a first command for multitasking while the video is played, display a task window for processing an additional task on the display unit, wherein the play window is overlaid on the task window; and in response to reception of a second command for scrolling the task window, scroll the task window and automatically adjust a transparency of the play window, wherein if an event occurs through the task window at a first timing point, the processor sets a bookmark to a play timing point of the video corresponding to the first timing point, wherein if a third command for selecting the bookmark is received, the processor plays the video from the play timing point indicated by the bookmark, and wherein if an event occurs through the task window, the processor either pauses a play of the video or records the video.
A mobile device displays a video in a floating window while another app runs in the background. When the user scrolls the background app, the video window automatically becomes more or less transparent. When the user interacts with the background app, the system can create a bookmark that saves the current timestamp of the video. If the user selects the bookmark, the video resumes playing from that point. The video can be paused or recorded if the user interacts with the background app.
2. The mobile terminal of claim 1 , wherein when the play window is slanted in a first direction of the display unit, if the task window is scrolled in the first direction, the processor controls the transparency of the play window to be increased.
Building upon the concept of adjusting video transparency during background app scrolling, when the video window is positioned on the left side of the screen, scrolling the background app to the left will make the video window more transparent. This allows the user to see more of the background app as they scroll in that direction.
3. The mobile terminal of claim 2 , wherein the processor adjusts a transparency increase level of the play window in proportion to a scroll distance of the task window.
The amount the video window becomes more transparent is directly proportional to the distance the user scrolls the background app. So, a small scroll results in a small transparency increase, and a large scroll results in a large transparency increase. This is in addition to when the video window is positioned on the left side of the screen, scrolling the background app to the left will make the video window more transparent.
4. The mobile terminal of claim 2 , wherein when the play window is slanted in the first direction of the display unit, if the task window is scrolled in a second direction opposite to the first direction, the processor controls the transparency of the play window to be maintained or decreased.
Continuing from when the video window is positioned on the left side of the screen, and the background app is scrolled, if the user scrolls the background app to the right (opposite direction), the video window's transparency either stays the same or decreases. This ensures the video window remains visible when scrolling away from its side of the screen.
5. The mobile terminal of claim 1 , wherein when the play window is slanted in a first direction of the display unit, if the task window is scrolled to an end portion of the first direction, the processor controls the transparency of the play window to be increased.
Further building on when the video window is positioned on the left side of the screen, if the user scrolls the background app all the way to the left edge, the video window becomes even more transparent. This is specifically triggered when the scroll reaches the screen's boundary.
6. The mobile terminal of claim 5 , wherein after the transparency of the play window is increased as the task window is scrolled to the end portion of the first direction, if a fourth command for scrolling the task window in a second direction opposite to the first direction is received, the processor controls the transparency of the play window to return to a previous transparency.
After the video window becomes more transparent because the background app was scrolled to the left edge, if the user then scrolls the background app back to the right, the video window's transparency returns to its previous level. This reverts the transparency adjustment when the user scrolls in the opposite direction.
7. The mobile terminal of claim 1 , wherein when the play window is slanted in a first direction of the display unit, if the task window is scrolled to move in the first direction, the processor controls a display location of the play window to move along a second direction opposite to the first direction.
When the video window is on the left side of the screen, and the user scrolls the background app to the left, the video window also shifts position to the right, in the opposite direction of the background app scrolling. This prevents the video window from covering important content as the user navigates the background app.
8. The mobile terminal of claim 7 , wherein the processor adjusts a moving extent of the display location of the play window in proportion to a scroll moving distance of the task window.
The distance the video window shifts is proportional to the distance the user scrolls the background app. A small scroll results in a small shift, and a large scroll results in a large shift. This is in addition to, when the video window is on the left side of the screen, and the user scrolls the background app to the left, the video window also shifts position to the right, in the opposite direction of the background app scrolling.
9. The mobile terminal of claim 7 , wherein when the play window is slanted in the first direction of the display unit, if the task window is scrolled to move in the second direction opposite to the first direction, the processor fixes the display location of the play window.
Building on the idea of the video window shifting position during scrolling, when the video window is on the left side of the screen, if the user scrolls the background app to the right (opposite direction), the video window stays in its current position. It only moves when the background app is scrolled to the left.
10. The mobile terminal of claim 1 , wherein if the play window blocks an object displayed on the task window, the processor controls the transparency of the play window to be increased.
If the video window is blocking something important in the background app, the video window becomes more transparent. This is determined by analyzing what content is behind the video window and automatically adjusting transparency to make the background content visible.
11. The mobile terminal of claim 1 , wherein if a control priority is given not to the play window but to the task window, the processor controls the transparency of the play window to be increased.
If the background app currently has priority for user input, such as when a text field is selected, the video window becomes more transparent. This ensures the user can easily interact with the background app without the video window obstructing the view.
12. The mobile terminal of claim 1 , wherein the controller displays a graphic object for displaying the bookmark on the play window and attaches a label for identifying a type of the event to the graphic object.
The mobile device displays a visual marker (graphic object) on the video window to indicate a saved bookmark. Each bookmark also includes a label describing the type of event that triggered it. This allows users to easily identify and return to specific points in the video based on events in the background app.
13. A method of controlling a mobile terminal, the method comprising: playing a video in a play window on a display unit of the mobile terminal; in response to reception of a first command for multitasking while the video is played, displaying a task window for processing an additional task on the display unit, wherein the play window is overlaid on the task window; and in response to reception of a second command for scrolling the task window, scrolling the task window and automatically adjusting a transparency of the play window, wherein if an event occurs through the task window at a first timing point, setting a bookmark to a play timing point of the video corresponding to the first timing point, wherein if a third command for selecting the bookmark is received, playing the video from the play timing point indicated by the bookmark, and wherein if an event occurs through the task window, pausing a play of the video or recording the video.
A mobile device plays a video in a floating window while another app runs in the background. When the user scrolls the background app, the video window automatically becomes more or less transparent. When the user interacts with the background app, the system can create a bookmark that saves the current timestamp of the video. If the user selects the bookmark, the video resumes playing from that point. The video can be paused or recorded if the user interacts with the background app.
14. The mobile terminal of claim 1 , wherein the display unit is a touch screen and the second command is to touch-drag the touch screen, and wherein the processor is further configured to: in response to release of a pointer for touch-dragging from the touch screen, control the transparency of the play window to return to a previous transparency.
Building on the original multitasking system, the touchscreen is how the user drags (scrolls) the background app. When the user lifts their finger (stops dragging), the video window's transparency returns to its original level. This is in addition to, a mobile device that displays a video in a floating window while another app runs in the background. When the user scrolls the background app, the video window automatically becomes more or less transparent. When the user interacts with the background app, the system can create a bookmark that saves the current timestamp of the video. If the user selects the bookmark, the video resumes playing from that point. The video can be paused or recorded if the user interacts with the background app.
15. The mobile terminal of claim 14 , wherein the processor is configured to: display the play window semi-transparently only if the pointer for touch-dragging is maintained on the touch screen.
The video window is only semi-transparent while the user is actively dragging on the screen to scroll the background app. As long as the user's finger is touching the screen and dragging, the video window is partially see-through. This is in addition to the touchscreen is how the user drags (scrolls) the background app. When the user lifts their finger (stops dragging), the video window's transparency returns to its original level and a mobile device that displays a video in a floating window while another app runs in the background. When the user scrolls the background app, the video window automatically becomes more or less transparent. When the user interacts with the background app, the system can create a bookmark that saves the current timestamp of the video. If the user selects the bookmark, the video resumes playing from that point. The video can be paused or recorded if the user interacts with the background app.
16. The mobile terminal of claim 1 , wherein the processor is configured to: determine whether to adjust the transparency of the play window based on both a direction in which the task window is scroll and a display location of the play window.
The device decides whether to change the video window's transparency based on two things: the direction the user is scrolling the background app, and where the video window is located on the screen. This means the system considers both scroll direction and video window placement to determine the appropriate transparency adjustment. This is in addition to a mobile device that displays a video in a floating window while another app runs in the background. When the user scrolls the background app, the video window automatically becomes more or less transparent. When the user interacts with the background app, the system can create a bookmark that saves the current timestamp of the video. If the user selects the bookmark, the video resumes playing from that point. The video can be paused or recorded if the user interacts with the background app.
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May 30, 2014
June 13, 2017
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